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Frigid Earth: Day 2

Hey guys, it's day 2, and my game is coming along quite nicely now. I've actually got most of the core of the game done. Is it already time for screenshots? I think it is. First, a simple view of the start of the game:

Notice anything different about my game? Well, for one thing, I changed the color scheme to give the game a "colder" feel, and I think it worked. Second, the tiles have been changed to 12x12 instead of 16x16, which I'm not really sure why I was using because I was forcing 12x12 characters into 16x16 tiles and everything looked funky. This looks a lot cuter, and you can still resize the window and increase the size of the tiles. Next, there's a message window at the bottom! How fun. It tells you when people hurt you, among other things, which brings me to the next new feature: melee combat! You can actually hurt things now! There are now two hostile mobs, rats and spiders, which move toward you when you're in their line of sight. When you kill them, you gain experience, and when you have at least 1000 experience points, you grow a level! Nice. There's also a cute health counter in the top left corner now.

Now, that's a lot of work I've done in the last 24 hours, but it's not all. I've also added one of the main features that separates Frigid Earth from the other roguelikes: the rooms with the windows and the keys in them. If you don't know what I mean, go back to Day 1 and read my concept draft again.

Let's pick up that key, shall we?

Uh oh. All the windows shattered and snow is following you out of the room! Aaah! It's very terrifying. Every other turn that you are standing on snow, you lose 1HP. When you're not standing on snow, you gain at least 1HP every eight turns.

Anyway, I think I've made some good progress with my game. Most of the core is done, I think. The game only has one floor and there's no real item system to speak of, so perhaps those'll be my goals for Day 3, after which I can work on the intro and the ending and then new mobs and items that grant abilities and guys it'll be a lot of fun. Keep you posted! Check back tomorrow around 2pm for the next post :)

Hatkirby on June 4th, 2012 at 1:49:44pm
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